From A Question To A Platform
Several months ago I was asked a simple question: can you build an SLS system for Mac?
At first, the answer was not easy. Most Kinect-based SLS systems were designed around Microsoft's Kinect SDK and Windows hardware.
For investigators who primarily use Apple products, there simply were not many options available. Rather than forcing researchers to maintain a separate Windows machine just for Kinect mapping, I decided to see if it was possible to build something specifically for the Apple ecosystem.
That challenge became Aether Spectra SLS.